Hire the Best Substance Painter Specialists

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Rating is 4.8 out of 5.
4.8/5
Based on 691 client reviews
Debjit D.

Kolkata, India

$24/hr
4.9
163 jobs

3D Asset Artist | AAA Games & Film | 11+ Years Experience I’m a Senior 3D Artist with 11+ years of experience across AAA games, VFX, and CG animation, delivering high-quality assets for professional production pipelines. I've contributed to projects including Sonic 2, Detective Pikachu, Call of Duty: Cold War, and FIFA 2022, consistently maintaining a 5-star client track record on Upwork. I specialize in creating: Characters Vehicles Weapons Props Game-ready and cinematic assets - from concept art, scans, or creative briefs. Expertise High-poly sculpting & hard-surface modeling Retopology & scan cleanup PBR texturing, UV mapping & look development Game-ready optimization & 3D print prep Realistic and stylized workflows Software Maya, ZBrush, Substance Painter, Mari, Mudbox, and Marvelous Designer. Focused on delivering production-ready assets with strong artistic quality, clean topology, and efficient workflows for games, film, and realtime applications.

  • 3D Texturing
  • 3D Modeling
  • 3D Design
  • 3D Texturing & Lighting
  • Digital Art
  • 3D Game Art
  • Game Background & Environment
  • Adobe Substance 3D
  • Character Modeling
  • 3D Sculpting
  • Texturing & Shading
  • Prop Design
  • 3D Rigging
  • AI Image Generator
  • AI Content Creation
Santanu M.

Medinipur, India

$12/hr
5.0
45 jobs

✅ 8+ years of experience ✅ Character design ✅ Game-ready assets ✅ STL Files for 3D Printing Welcome! 🙌 I’m a passionate 3D Artist & Digital Sculptor – dedicated to turning creative ideas into stunning 3D assets. With years of experience in films, games, AR/VR, and real-time applications, I craft highly-detailed 3D models, textures, and immersive environments. 𝐖𝐡𝐚𝐭 𝐈 𝐎𝐟𝐟𝐞𝐫 : ✅ High-Quality 3D Modeling – From cinematic characters to game-ready assets (ZBrush, Maya, Blender, 3ds Max). ✅ Texturing & Look Development – Realistic materials and renders (Substance Painter, Photoshop). ✅ Digital Sculpting & Character Creation – Hyper-realistic or stylized models with lifelike details. ✅ Efficiency & Teamwork – Fast turnaround, clear communication, pipeline-ready assets. I always strive not only to complete tasks but deeply understand what the project and client need and find the best way to address those needs and provide the optimal solution. 𝐓𝐞𝐜𝐡𝐧𝐨𝐥𝐨𝐠𝐢𝐞𝐬 & 𝐓𝐨𝐨𝐥𝐬 𝐖𝐞 𝐔𝐬𝐞: ⚙️ 3D Software: Maya, Blender, 3ds Max, ZBrush ⚙️ Rendering: Redshift, Arnold, Vray, Unreal Engine, Unity ⚙️ Texturing & Materials: Substance Painter, 3D Coat, Photoshop, Quixel 🎯 𝐄𝐱𝐩𝐞𝐫𝐭𝐢𝐬𝐞: 🔹 3D Characters & Creatures 🔹 Environments & Level Design 🔹 Props & Hard Surface Modeling 🔹 VFX & Animation Support Why Work With Me? ✨ 100% Client Satisfaction: Your happiness is my priority. ✨ Proven Track Record: Consistent delivery of exceptional results. ✨ Transparency & Communication: Keeping you informed every step of the way. Let's create something extraordinary together! Ready to start? Let's connect and make your vision a reality. 3D Artist · Digital Sculptor · Character & Prop Modeling · Texturing · Rendering · ZBrush · Blender · Maya · Substance Painter · Unreal Engin

  • Autodesk Maya
  • 3D Modeling
  • Pixologic Zbrush
  • 3D Sculpting
  • 3D Printing
  • Character Design
  • 3D Animation
  • Substance Designer
  • 3D Texturing
  • Blender
  • 3D Rendering
  • Game Asset
  • Autodesk 3ds Max
  • Product Design
Takavach R.

Antalya, Turkey

$20/hr
4.9
92 jobs

Hello, and welcome to my profile, I am a senior 3D artist with nearly two decades of experience in the gaming and 3D industry. Throughout my career, I have worked across a wide range of projects, delivering production-ready assets that meet both artistic vision and technical requirements. My expertise includes high-quality 3D modeling, optimization for real-time engines, UV unwrapping, materials, and technical problem-solving for complex pipelines. I am comfortable working with industry-standard workflows and adapting to project-specific requirements, whether the focus is visual fidelity, performance, or technical accuracy. I approach every project with a results-driven mindset, prioritizing clean execution, efficiency, and professional standards. My goal is always to deliver assets that integrate smoothly into your pipeline and hold up under real production conditions. Consultation and technical projects is offered as a separate professional service and is priced independently from production work. If you are looking for an experienced specialist who values precision, clarity, and reliable delivery, I look forward to collaborating with you. I am not a newcomer to freelance work. I have been professionally active on Upwork since 2019, maintaining a 90%+ client satisfaction rate that reflects consistent quality, reliability, and long-term client trust.

  • Substance Painter
  • 3D Modeling
  • 3D Scanning
  • Texture Mapping
  • Topology Optimization
  • 3D Animation
  • 3D Vehicle Modeling
  • Game Asset
  • Character Animation
  • Autodesk 3ds Max
  • Unreal Engine
  • Flow Simulation
  • Game Prop
  • UV Mapping
  • Blender
Andrii M.

Vinnytsya, Ukraine

$27/hr
5.0
45 jobs

👋 Hi! My name is Andrii, and I’m a 3D artist with a strong focus on realistic and game-ready models created in Blender — optimized for Unreal Engine, Unity, 3D printing, and e-commerce presentation. 🔧 My Core Skills: -Low/mid poly modeling with clean and efficient topology -Baking high poly detail into optimized low poly assets -UV unwrapping and PBR texturing using Substance Painter -Product modeling for e-commerce (bottles, packaging, accessories, cosmetics) -High-quality mockups and renders for product catalogs and marketplaces - Character and prop creation for games and AR/VR -Rigging and animation-ready assets -STL-ready models for 3D printing with clean geometry and correct scale 🛒 E-commerce Focus: -I create realistic, clean, and optimized 3D product models and mockups -I support clients with CGI renders for online shops, Amazon, Shopify, etc. -I ensure brand consistency and visual clarity across product lines 💡 Why Clients Choose Me: -Detail-oriented and quality-focused work -Fast, reliable, and deadline-respecting -Flexible with different visual styles and technical needs -Experienced in both real-time rendering and offline rendering pipelines -Clear communication and long-term collaboration mindset 📈 Let’s work together — whether you need a game asset, a detailed product mockup for your store, or a printable 3D model — I’m ready to help you bring your ideas to life! 📈 I'm looking for long-term collaborations with clients who need a reliable and dedicated 3D specialist. Let’s bring your ideas to life with professional 3D solutions!

  • Substance Painter
  • 3D Modeling
  • 3D Animation
  • 3D Game Art
  • Modeling
  • Game Asset
  • Realistic
  • Blender
  • Pixologic Zbrush
  • 3D Printing
  • Level Design
  • Unreal Engine
  • Marmoset Toolbag
  • Unity
  • Rendering
Jaloliddin I.

Bukhara, Uzbekistan

$35/hr
4.9
36 jobs

🎯 Helping 3D Studios & VFX Houses Create Cinematic-Quality Creatures and Characters. & 3D Printing. You pay for quality — and I deliver it . Excellence has its price . If your project demands hyper-realistic, production-ready models that captivate players and audiences, you’re in the right place. I specialize in creating highly detailed creatures, characters, and assets that seamlessly integrate into game engines and cinematic pipelines. Why clients choose me: 🐉 Expert Creature & Character Modeling — From concept to fully textured, production-ready assets. ⚜️​ Sculptures and reliefs for high-quality 3D printing ,, #STL " ⚡️ Optimized for Performance — High-detail models with efficient topology for Unreal Engine, Unity, and film pipelines. 🎨 PBR Texturing Excellence — Physically accurate materials for photorealistic results. 🛠 End-to-End Pipeline — Sculpting, retopology, UVs, baking, texturing, rendering. Software & Tools: Maya | ZBrush | Substance Painter | Mari | Marmoset Toolbag I’ve worked with clients from indie developers to AAA studios, consistently delivering assets that exceed expectations. Whether you need a single hero character or an entire set of creatures, I can bring your vision to life — on time and at the highest quality. 💬 Let’s talk! Send me a message and we can discuss how to make your next character or creature unforgettable.

  • Substance Painter
  • Realistic
  • Autodesk Maya
  • Character Design
  • 3D Modeling
  • Pixologic Zbrush
  • 3D Model
  • 3D Sculpting
  • Low Poly
  • The Foundry Mari
  • Digital Art
  • 3D Texturing & Lighting
  • STL
  • 3D Printing
  • Relief Printing
Dung N.

Ho Chi Minh City, Vietnam

$20/hr
4.7
32 jobs

Hi, I'm Dung (Dunx). I'm a 3D Artist specializing in realistic game props, using Blender as my primary tool. I offer a full modeling and texturing pipeline for game-ready assets, optimized for real-time engines like Unity and Unreal Engine. Whether you need weapons, tools, industrial objects, electronics, or furniture, I can help bring them to life with high-quality detail and performance in mind. ✅ What I deliver: • Low-poly 3D modeling with clean topology • UV unwrapping and layout for efficient texturing • High-quality **PBR texture maps**: BaseColor, Roughness, Metallic, Normal, AO • Baking from high-poly to low-poly (if needed) • Game-ready exports: FBX, OBJ, GLB • Consistent naming, hierarchy, and organized file delivery 🛠️ Tools I use: • Blender, Maya, Zbrush (modeling, UV, baking) • Substance Painter (PBR texturing) My focus is on detail, realism, and optimization. I work with both indie developers and studios to create assets that look great and run smoothly in-game. Let’s work together to bring your game world to life!

  • Substance Painter
  • Blender
  • 3D Modeling
  • 3D Game Art
  • 3D Texturing
  • 3D Vehicle Modeling
  • Game Art
  • Game Prop
  • Game Asset
  • 3D Art
  • 3D Texturing & Lighting
  • 3D Model

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